Birth surface on an animated mesh
#1
Hi guys,

I applied a birth surface operator to an animated mesh and i was wondering how to get the particles to then conform to the animation as well, right now they just stay as the mesh is in the first frame
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#2
Object bind operator. 
Then click - lock to surface.
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#3
(08-08-2019, 09:01 AM)d4rk3lf Wrote: Object bind operator. 
Then click - lock to surface.

That did the job, thank you very much  Big Grin
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