08-08-2019, 08:26 AM
Hi guys,
I applied a birth surface operator to an animated mesh and i was wondering how to get the particles to then conform to the animation as well, right now they just stay as the mesh is in the first frame
I applied a birth surface operator to an animated mesh and i was wondering how to get the particles to then conform to the animation as well, right now they just stay as the mesh is in the first frame