Vroronoi Fracture bug - build_016084
I just encounterd a bug with Voronoi Fracture in build 016084_VRayNEXT.
In some instances it will lose some faces and/or some will puncture through the object as if they're occupying the same space.
It's not really noticeable with small fracture counts.
When I reverted back to tyFlow_016071_VRayNEXT (replaced the .dlo) the problem went away.

I've tried to recreate the prob as best i can in a simple max file for you to see.

Attached Files
.max   bug.max (Size: 6.09 MB / Downloads: 8)
Thanks Chris,

I'll make a note to look deeper at the issue when I get a chance.

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