Hi
as name suggest , I'm getting banding when adding 2 "terrain noises" on top of each other.
It's a very simple scene
1st "noise" gives overall shape, 2nd "noise" , "pushes" terrain up and around scene objects.
I have tried various blurs etc, still doesn't seem to eradicate the issue.
1st pic shows the banding, second pic shows when I switch off my 2nd noise
not sure if I'm doing anything wrong
btw i am using the meshMask from "object to terrain" to mask out 2nd noise
any help appreciated
cheers
Harv
as name suggest , I'm getting banding when adding 2 "terrain noises" on top of each other.
It's a very simple scene
1st "noise" gives overall shape, 2nd "noise" , "pushes" terrain up and around scene objects.
I have tried various blurs etc, still doesn't seem to eradicate the issue.
1st pic shows the banding, second pic shows when I switch off my 2nd noise
not sure if I'm doing anything wrong
btw i am using the meshMask from "object to terrain" to mask out 2nd noise
any help appreciated
cheers
Harv