08-31-2024, 12:02 AM
Hello Everyone
I have a Birth Intersection that creates intersection particles between some planes and Tourus Knots like the attachment.
Now I want to use particle Bind to find and bind each ring with proximity bind.
but it does not create a clean closed spline because the particles from the Birth Intersection are not placed uniformly and do not have a similar distance to each other.
if I increase the number of neighbor binds in particle binds, it will bind to the wrong particle so currently I put it in one neighbor right now.
How can I fix this? any ideas?
I tried neighbor count in property test op but It does not work or I do not know how to use it.
I have a Birth Intersection that creates intersection particles between some planes and Tourus Knots like the attachment.
Now I want to use particle Bind to find and bind each ring with proximity bind.
but it does not create a clean closed spline because the particles from the Birth Intersection are not placed uniformly and do not have a similar distance to each other.
if I increase the number of neighbor binds in particle binds, it will bind to the wrong particle so currently I put it in one neighbor right now.
How can I fix this? any ideas?
I tried neighbor count in property test op but It does not work or I do not know how to use it.