tySpline multi-spline
#1
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am not sure if this is a bug or a limitation but only the last object in the index is calculated in the Negative multi-spline settings
just for clarification I thought I would get to extrude the negative areas in the spline and overall, I would have different splines with different extrudes settings for each odd, positive etc. 

Thanks!


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#2
Post the file please.
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#3
yeah sure
.max   multi-spline.max (Size: 524 KB / Downloads: 19)
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#4
So the issue in this case is that those extrusion modes are sensitive to the winding order of the input splines (CW vs CCW). In your case, all splines except for the one extruded are laid out in clockwise order due to the way the bindings are being sorted ("sort bindings" is on by default in the tySplines object - but in this case its undesirable as it's resulting in inconsistent winding orders of result splines).

In your tySplines object, disable "sort bindings" and you'll see you get a consistent extruded result. But what you want to do in this case is subtract some shapes from others, right? Well, the shapes you want to subtract need to be in ordered CW, and the shapes you want to extrude need to be ordered CCW.

You can make these changes to your input shapes (convert to editable spline and reserve the splines you want to subtract) and you'll see the tySplines extrusion result will follow accordingly.
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#5
(11-22-2024, 01:20 AM)tyFlow Wrote: So the issue in this case is that those extrusion modes are sensitive to the winding order of the input splines (CW vs CCW). In your case, all splines except for the one extruded are laid out in clockwise order due to the way the bindings are being sorted ("sort bindings" is on by default in the tySplines object - but in this case its undesirable as it's resulting in inconsistent winding orders of result splines).

In your tySplines object, disable "sort bindings" and you'll see you get a consistent extruded result. But what you want to do in this case is subtract some shapes from others, right? Well, the shapes you want to subtract need to be in ordered CW, and the shapes you want to extrude need to be ordered CCW.

You can make these changes to your input shapes (convert to editable spline and reserve the splines you want to subtract) and you'll see the tySplines extrusion result will follow accordingly.

yeah that works and makes sense , Thanks!
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