So I've been playing around with a setup for cell division and have the basis of what I believe to be something decent..ish (see video) based on information from this thread (http://forum.tyflow.com/thread-873.html). I'm having a few issues that I wondered if anyone could shed some light on though...
While I am subdividing the mesh after fracturing, the sharp and more dense edges of the fracture cause some artifacts when I inflate the resulting mesh(es), I'm wondering if there was a way to avoid this?
The other issue is self collision, which I know isn't yet a feature for the cloth solver so I am faking it using the particle physics operator with collision radius approximately half of the mesh edge lengths, this seems to become less stable as the simulation iterates.
Anyone much wiser than me able to suggest some improvements to reduce these issues? The results from about 30min of tinkering are encouraging but my limited knowledge seems to be preventing me being able to fix these things.