How to smooth ?
#1
Hello all,

I'm trying to do some disintegration effect, but I can't keep the original mesh smoothed!

I tried many ways, one of them is to export mesh and apply editable normal, but this could be impossible if you have high density mesh.

Any help ?


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#2
(10-25-2019, 12:04 PM)Amjad Wrote: Hello all,

I'm trying to do some disintegration effect, but I can't keep the original mesh smoothed!

I tried many ways, one of them is to export mesh and apply editable normal, but this could be impossible if you have high density mesh.

Any help ?

As far as I know, there isn't a way to do it with tyflow particles. It's in the todo list in tyflow trello.

You can achieve this by tyfacefracture though, and applying edit normals on top since it's modifier based, provided you can replicate your flow effect with modifier instead.
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#3
Right.. I can send the particles to new event with fracturing operators, without the need of using edit normal.
Other way also, replicating that with ty fracturing modifier and adding edit normal.
But my desired effect should be based on the object topology.
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