retrieving collision position
#1
hi .. might sound a simple question but i didn't really find a specific way , is there a way to get a collision position in order to use it as a point ro explode ? or generally how can we retrieve collision data in tyflow ? i've recently moved in to tyflow ,, thanks .
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#2
You can send particles out from a Collision operator and then spawn particles in the next event...they'll appear at the point of collision.
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#3
Heart 
(01-26-2021, 09:17 AM)tyFlow Wrote: You can send particles out from a Collision operator and then spawn particles in the next event...they'll appear at the point of collision.

thanks a lot for your answer  Heart
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