![]() |
How long did it take to develop - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: How long did it take to develop (/thread-10.html) |
How long did it take to develop - AdrianGray - 04-01-2019 I'm really amazed the plugin is finally accessible and in such a good shape, was looking forward for this day, Congrats! I was wondering how long did it take to bring it to this point from the first day you started and what's your programming/maxsdk background? Also if there are some interesting stories from the dev (including technical) will be nice to hear ![]() Keep up good work! :thumbsup: RE: How long did it take to develop - tyFlow - 04-01-2019 I've been working on tyFlow for years now, and have been coding for all of my adult life at this point. Never in a professional capacity besides scripting MXS and such, but I've released a few apps, written a lot of other internal production tools, etc. I think all of my practice over the years creating those smaller projects helped lead me to this big one. They all incorporated procedural elements so I guess that helped form my love for procedural generation, which translates nicely into particle FX. RE: How long did it take to develop - particletree - 04-02-2019 hello, I am not a coder or programmer. how do you develop tyflow. which software and language are used? thanks RE: How long did it take to develop - joescarr - 04-02-2019 (04-02-2019, 12:51 AM)particletree Wrote: I am not a coder or programmer. Likely some C++ http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-SDK-Programmer-Guide/index.html RE: How long did it take to develop - tyFlow - 04-02-2019 tyFlow is entirely c++, with the only exception being the script operator, which is bridged to c++ using c# RE: How long did it take to develop - clasyc - 04-02-2019 Just from curiosity, do you have math or any kind university degree? |