How long did it take to develop
#1
Question 
I'm really amazed the plugin is finally accessible and in such a good shape, was looking forward for this day, Congrats!
I was wondering how long did it take to bring it to this point from the first day you started and what's your programming/maxsdk background?
Also if there are some interesting stories from the dev (including technical) will be nice to hear Smile

Keep up good work! :thumbsup:
  Reply
#2
I've been working on tyFlow for years now, and have been coding for all of my adult life at this point. Never in a professional capacity besides scripting MXS and such, but I've released a few apps, written a lot of other internal production tools, etc. I think all of my practice over the years creating those smaller projects helped lead me to this big one. They all incorporated procedural elements so I guess that helped form my love for procedural generation, which translates nicely into particle FX.
  Reply
#3
hello,

I am not a coder or programmer.
how do you develop tyflow. which software and language are used?

thanks
  Reply
#4
(04-02-2019, 12:51 AM)particletree Wrote: I am not a coder or programmer.
how do you develop tyflow. which software and language are used?

Likely some C++
http://docs.autodesk.com/3DSMAX/16/ENU/3...index.html
  Reply
#5
tyFlow is entirely c++, with the only exception being the script operator, which is bridged to c++ using c#
  Reply
#6
Just from curiosity, do you have math or any kind university degree?
  Reply


Forum Jump: