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channels into a gradient map - Printable Version

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channels into a gradient map - nineworld - 09-04-2019

Hi.

Is there a possibility to pipe velocity or other channels (density) into material or gradient. So I can colorize particles according to these channels.
Something like magma modifier in krakatoa or even maya nparticles gradient tools or phoenix volumetric properties.


RE: channels into a gradient map - tyFlow - 09-04-2019

Yes, of course. Look at the UVWGradient example scene. Just pipe in velocity or any other scalar value, instead of particle age.


RE: channels into a gradient map - nineworld - 09-07-2019

Thank you I will look at it.