tyFlow Forum
Simple following of an object - Printable Version

+- tyFlow Forum (https://forum.tyflow.com)
+-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html)
+--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html)
+--- Thread: Simple following of an object (/thread-1183.html)



Simple following of an object - stupendousman_dk - 10-09-2019

I'm new to tyFlow - it's awesome so far!

However i am looking to make a fairly simple effect which i can easliy produce with pFlow using the SpeedByIcon operator.

I want my particle to spawn at a given point and then follow the animation (translation) of an already animated object. Let's say the object is following a path for instance.

I have tried to Bind the particles to the object and mess with timing, but without any luck.

I am not looking for a "trail"-effect, but rather each particle is spawned to do the initial animation and then into a new event when a test occours later (lets say collision).

You could call this a conveyor belt effect. Each particle spawned at point A does the animation of a dummy.

How would you do this? I'm not looking to heavy advanced simulation at this point, just keeping it simple.

[Image: _scene.gif]