Driving Fuse radius with a texture - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Feature Requests (https://forum.tyflow.com/forum-4.html) +--- Thread: Driving Fuse radius with a texture (/thread-1492.html) |
Driving Fuse radius with a texture - Laserschwert - 02-28-2020 Would it be possible to have the distance of the Fuse operator be driven by a texture? For example plugging in a noise texture would create "clumps" of more and less dense particles. |