tyFlow v0.16077 (BETA) - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v0.16077 (BETA) (/thread-1572.html) |
tyFlow v0.16077 (BETA) - tyFlow - 03-24-2020 tyFlow v0.16077 is up! http://beta.tyflow.com Additions: * added ability to enable multi-column editor layouts (accessible from editor right-click menu) * added "delete parent" option to Array operator * added "apply force behind icon" option to tyWind * added Smooth operator for auto-assigning proper smoothing groups to particle meshes * added interpolation options to Mapping operator custom data settings * added "full interpolation on entry" option to Custom Properties and Spin operator * added pivot sample option to Rotation operator (specifically useful for look-at mode) * added framerate control to tyPreview mp4 [...] menu * added evaluation frame offset setting to tyMesher * you can now import C# modules with "using XXXXX" syntax at the top of a Script operator script (example: "using System.Linq;"). Note: if a particular system module cannot be found, please let me know. Fixes: * substantially improved performance of Voronoi fracture operator (an internal benchmark scene that previously took 190 seconds to complete now takes 30 seconds) * (hopefully) fixed a long-standing bug that would cause tyBoolean and tyCarve to instantly crash on some machines * fixed a crash that could occur when VRay not installed and tyCache destructor is called * fixed banding and low bitrate issues in tyPreview image output * changing aesthetic parameters on tyHelper objects (ex: enabling/disabling icon display in a tyIcon) will no longer reset dependent sims * fixed an issue where dragging texmaps into a Script operator UI would add unnecessary copies of the map if the operator is instanced * fixed pblock corruption issues in Script operator * fixed a crash that could occur in tyPreview when previewing with an image file background * Force operator influence values can now be negative * fixed various issues with tyCache subframe interpolations * QuickType popup rewritten in C++ (previously C#) and should no longer beep when closed. UI flickering should also be reduced * fixed an issue where certain internal mesh attach functions could corrupt texmap faces (ex: rubix cube sample scene would develop corrupted map data as sim progressed) |