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tyBoolean issue - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: tyBoolean issue (/thread-1828.html) |
tyBoolean issue - TubeSmokeGuy - 07-10-2020 Hi! I made a simple flow with some animated objects as shape geometry and returned them back via export to objects as reference nodes. The exported objects work fine, but as I picked them in tyBoolean to fuse them together, there are some crazy mesh distortions and gaps from the point on when they collide. Don't know if this is a bug or just normal behaviour. I attached a small video and the max file here. Greetings! RE: tyBoolean issue - tyFlow - 07-10-2020 A union of concident faces like that is basically the worst-case-scenario for a CSG operation and it is guaranteed to have a high failure rate. I would recommend moving to a VDB workflow in tyFlow for something like that - you won't run into the artifacts. The downside is that in order to preserve the hard edges you'll need a decently hires grid. RE: tyBoolean issue - TubeSmokeGuy - 07-10-2020 Indeed I allready tried the VDB alternative but as you said i had to raise the voxel-grid resolution very high for keeping the crisp edges. When I cache it out the last few VDB frame files reached over 100MB each. Additionally I had the issue that I don't get it stop calculating after it has reached its final desired form. I asked for that in these threads: Crisp edges: http://forum.tyflow.com/thread-1824.html Stop building: http://forum.tyflow.com/thread-1825.html But so far it works fine, here I attached the video ![]() |