07-10-2020, 07:12 PM
Hi!
I made a simple flow with some animated objects as shape geometry and returned them back via export to objects as reference nodes.
The exported objects work fine, but as I picked them in tyBoolean to fuse them together, there are some crazy mesh distortions and gaps from the point on when they collide.
Don't know if this is a bug or just normal behaviour.
I attached a small video and the max file here.
WindowBirth02_Boolean_02_Camera001_preview_v002.mp4 (Size: 1.96 MB / Downloads: 182)
WindowBirth02_Boolean_03_postME.max (Size: 764 KB / Downloads: 179)
Greetings!
I made a simple flow with some animated objects as shape geometry and returned them back via export to objects as reference nodes.
The exported objects work fine, but as I picked them in tyBoolean to fuse them together, there are some crazy mesh distortions and gaps from the point on when they collide.
Don't know if this is a bug or just normal behaviour.
I attached a small video and the max file here.
WindowBirth02_Boolean_02_Camera001_preview_v002.mp4 (Size: 1.96 MB / Downloads: 182)
WindowBirth02_Boolean_03_postME.max (Size: 764 KB / Downloads: 179)
Greetings!