tyFlow v0.16108 (BETA) - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v0.16108 (BETA) (/thread-2222.html) |
tyFlow v0.16108 (BETA) - tyFlow - 02-16-2021 tyFlow v0.16108 is up! http://beta.tyflow.com Additions: * added option to disable tapering on closed splines in tySplineMesher modifier * added editor buttons for enabled/disabling/refreshing a simulation * added ability to switch editor rollups to left side of editor grid (from editor "layout" right click menu) * Script editor API moved to secondary window so you don't have to constantly scroll up and down to reference API functions * added GetObject(name) function to Script operator, for run-time access to any scene object without the need to add them to the Script operator object listbox * Script operator now has unified "tfMesh" class for retrieving both particle and object mesh data (use documented "GetMesh()" functions for retrieving a mesh). Legacy tfObj mesh data functions still work but are deprecated (for example, instead of tfObj.numVerts, now use tfObj.GetMesh().GetNumVerts()) * added "every nth" option to Display Data operator Fixes: * fixed an issue where tySelect wasn't calculating mesh selections properly if a world-space modifier was applied to the input object(s) * (hopefully) fixed a bug in the VDB Copy Out operator which could result in a crash due to problematic pointer referencing * fixed a regression where deconverted cloths would not inherit particle mapping overrides * fixed an issue where Collision operator bounce vectors were not being calculated correctly * improved the way the CCCS handles cloth tearing. Tears are now less likely to cause solver instability * fixed an issue where exporting particles to objects wouldn't respect particle pivot modifications * fixed an issue where deleted particles were not always destroying their binds * Spline Paths operator now calculates particle velocities more accurately when "enable on substeps" disabled, leading to better retiming results * Particle Bind Solver partitioning now allocates double the partitions, which helps prevent indeterminacy issues when "strict determinism" is enabled * fixed an improper IKey->IBezFloatKey cast that could cause the tyFlow spinner right-click menus to crash max during calls to Set/GetKey * updated to latest build of OpenVDB, which also fixed issue with VDB intersection mode not working correctly * tyPreview camera list scene camera names are now sorted alphabetically |