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Local Positions in property test - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Local Positions in property test (/thread-233.html) |
Local Positions in property test - anujraghav - 04-07-2019 hi, i checked the balloon actor example and was wondering how we can attach those balloons to a different surface instead of TyIcon in the example, string particles are checked for z position and are removed from particle binding , so that they remain attached to surface . Now what if i want to achieve same result with teapot . how will i test the strings for z position , so that they remain attached to teapot RE: Local Positions in property test - Adam Trowers - 04-08-2019 Use a object/surface test to select the particles near the teapot then deactivate the binds in the resulting event ... add an object bind to the same event pointing to the teapot. In theory anyway! ![]() RE: Local Positions in property test - anujraghav - 04-08-2019 (04-08-2019, 01:10 PM)Adam Trowers Wrote: Use a object/surface test to select the particles near the teapot then deactivate the binds in the resulting event ... add an object bind to the same event pointing to the teapot. tried it but it dosent work as clean as z position test on flat icon. with surface test not all strings get selected , hence more then half of baloons fly away on sim start secondly those strings that get selected have random number of particles selected from bottom , whereas originally only first particle from bottom is selected in flat icon z position test |