tyFlow v1.00003 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v1.00003 (/thread-2978.html) |
tyFlow v1.00003 - tyFlow - 03-05-2022 tyFlow v1.00003 is up! https://pro.tyflow.com Additions: * tyFlow floating license options now available * tyFlow License Server now bundled with plugins, for use with floating licenses * added position transfer mode to tyConform modifier * added UVWs channel settings to tyConform modifier * added rotation delta test to Property Test operator, for testing particle rotation changes between frames * added split group (cluster) settings to Split operator * added more sorting options to Split operator * added keyframes rollout to Spawn operator * split 'print simulation info' setting of tyFlow objects into second option: 'print cache info', which is off by default and now used to control whether cache info will be printed to listener (keeping this disabled can speed up certain calculations) * Spawn operator now added to event output node operator dropdown * added option to tyPreview to disable display of particle data during previews (data displayed with Display Data operator, binds, etc) * added "randomize all display colors" option to operator right click menu * added rendertime-only option to tyMesher voxel filtering Fixes: * fixed an issue where attempting to enter a valid tyFlow PRO license key could fail if a pre-existing license config file was not found * fixed an issue where tyMeshers weren't interpolating tyCache particle velocities properly in some situations * fixed some issues related to license authentication * removed "new particles before" and "new particles after" modes of Split operator (use timing rollout instead) * Split operator 'birth ID' mode will now sort particles by birth ID before processing for more predictable results in cases where event particles are not already ordered * fixed an issue where flows containing and Actor operator could not be static * new tySplines objects will now always have max's built-in spline meshing disabled by default * tyMesher blobmesh filter setting is now animatable * tyCarve parameters are now animatable * fixed an issue where tyFlex modifier starting frame would default to a gigantic value in some cases * fixed a crash that could occur when duplicating a flow containg a Spline Paths operator * fixed an issue where Max would crash after reloading a file in which a tySplines object had been converted to an editable spline object while still being referenced by a flow * fixed an issue where adding a Collision operator to a flow in manual reset mode could cause a crash * fixed an issue where tyActor bind setups were not carrying over bind stiffness/damping values modified by PhysX Modify operators * fixed an issue where the Select operator test action settings were missing * fixed an issue where tyFlow editor sometimes wouldn't close between scene loads, allowing an editor from one scene to exist in another scene * fixed an issue where actor rig particle velocities would be set incorrectly on the frame of their birth * fixed a rare crash that could occur when extruding a lot of overlapping splines with the tySplineMesher modifier * fixed an issue where the Flow Update operator was not properly bringing in custom property values from tyCache objects |