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How can i bind different destructible parts of the car - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: How can i bind different destructible parts of the car (/thread-3022.html) |
How can i bind different destructible parts of the car - learner081 - 03-24-2022 i v created a destructible car body and hood with a actor, but i dont know how to bind it with tybind, i can only bind rig particle, but the bind lose efficacy after adding the voronoi fracture and physicx bind ![]() heres the video linkĀ 3ds Max car crash R&D with TyFlow - YouTube. Heres the effect that i have made before ![]() As you can see, there s no separate part,the effect is general RE: How can i bind different destructible parts of the car - tyFlow - 03-30-2022 This is a very broad question. I would suggest practicing with a much simpler setup, to get the hang of different bind setups (where some binds stay attached and others break, in order to simulate pieces breaking off during destruction), before moving to a complex model like a full car. |