Multiple particles material - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Multiple particles material (/thread-3034.html) |
Multiple particles material - Creative3d - 04-01-2022 Hello, I have a pretty simple scene so far, just to scatter some buildings to create a Cityscape. Added a Shape operand and selected as shape a group where I have all the different buildings, ticking "split group members", everything works great! My issue is that when I assign to tyflow icon the material from one building, of course all buildings take that material, how can I assign the material in such a way that each instance of the buidlings takes the material from the object they are replicating from. Thank you so much in advance, great work! Kind regards. Pretty obvius, but I will answer myself in case anyone else missed it. Inside the tab "instance material" in "Shape" operator there is a tick that says "Inherit from reference". Solved! |