Path follow settings - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Path follow settings (/thread-3057.html) |
Path follow settings - itsdavep - 04-19-2022 Hello, I am trying to make a spinning/collapsing/wormhole animation. I am using one event with path follow, but along multiple paths. Is there a way to choose where on a path the objects are birthed from? I want them all to start at the same point. (notice that one starts way at the bottom) I also would like to put a variable rotation along the y-axis for the particle geometry. Thanks in advance! RE: Path follow settings - tyFlow - 04-21-2022 Check your splines and see if that one rogue spline with particles on the bottom has its starting knot at that birth location (it'll appear as a yellow knot point in the viewport). Editable splines have options to change starting knots on a closed spline...perhaps just changing to a knot in the center will do the trick? |