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Glassner's Bubble Triplet with Tyflow? - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Glassner's Bubble Triplet with Tyflow? (/thread-3080.html) |
Glassner's Bubble Triplet with Tyflow? - no_beta - 05-10-2022 I am interested in recreating this effect within 3dsmax and Tyflow possibly: https://youtu.be/_VuzpeyvJdw I tried using phoenixfd particle shader which works great unfortunately it is not possible to apply a custom shader to it. I do not have any experience coding but if anyone knows some ways to create something similar i would be very interested to give it a try. RE: Glassner's Bubble Triplet with Tyflow? - tyFlow - 05-10-2022 The key to this algorithm is the procedural booleans used to get the interior walls...currently tyFlow doesn't have a boolean operator within flows themselves, so you'd have to build those walls manually using normal boolean modifiers which...could still be made procedural, but would probably be pretty tedious. I hope to introduce particle boolean operators in the future so this setup could be automated the same way it is in Houdini. RE: Glassner's Bubble Triplet with Tyflow? - no_beta - 05-11-2022 Yes, a procedural boolean operator inside tyflow would be amazing. I did test with various boolean operations but it seems to me that this workflow would not be efficient for animation at all. Guess I'll have to learn a bit of Houdini for the time being... thanks for your answer and explanation! |