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Creating Dust? - Printable Version

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Creating Dust? - leejk - 03-17-2023

Hello,

I was wondering if there is a way to create a dust effect from particles that represent dirt when they are dumped, using just tyFlow & 3ds Max? I thought about doing it in post in AE but would be a lot of masking. Just looking for ideas. Thanks.


RE: Creating Dust? - leejk - 04-07-2023

Anyone have suggestions on how to achieve this?


RE: Creating Dust? - d4rk3lf - 04-07-2023

Can you give us some reference on exart dust type you want?
Image or video.

I've created a lot of dust only using TyFlow... but I am not sure if that's what you want.


RE: Creating Dust? - leejk - 04-12-2023

Hello,

Yes, something like this were when a bucket dumps out particles of dirt, it creates a dust cloud from the dumping dirt: https://s7d2.scene7.com/is/image/Caterpillar/CM20141007-54861-38187

I also have another scenario in mind where when a hydraulic broom sweeps dirt on a hard surface it creates dust: https://s7d2.scene7.com/is/image/Caterpillar/CM20160301-28066-47173

The particle part I have mostly figured out but have been unable to find any tutorials on how to create the dust using just tyFlow. Most seem to want to use Phoenix.


RE: Creating Dust? - d4rk3lf - 04-13-2023

Ok, got it.
Yes, something like that is much easier making (and rendering) with fluid sims, then with TyFlow.

Attaching you a sample scene I quickly created now, that you can use as a starting point.
That same approach I used in creating dust on this sim:
https://www.youtube.com/shorts/24JhkmuT0lY


RE: Creating Dust? - leejk - 04-13-2023

OK thank you!