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How to FaceMap? - Printable Version

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How to FaceMap? - Fabrice - 05-30-2023

I want to put 1 flower bitmap on each of my the rectangular camera-facing particules
how to do it?
I cant find any suitable option in Tyflow's "Mapping" node...

(using Max 2021 + Redshift)


RE: How to FaceMap? - tyFlow - 05-30-2023

No need for the Mapping operator...by default planar particles have square UVWs so they'll display the texture as expected.


RE: How to FaceMap? - Fabrice - 05-30-2023

Ok thanks.

I was lost because I wanted to the map channel 2 to map the particles.

Just out of curiosity :
would that be possible to facemap using a map channel different of 1?


RE: How to FaceMap? - tyFlow - 05-30-2023

If you need to modify projection mapping on your particles like that, make your own geometry instead (a plane) then import into the flow using a Shape operator set to reference the geometry. Then you can apply whatever mapping to whatever channel you need.


RE: How to FaceMap? - Fabrice - 06-01-2023

Yes, thanks for the feedback Smile