Car Destruction - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: Car Destruction (/thread-3985.html) |
Car Destruction - msnluka - 11-18-2023 hey tried to rebuild this https://www.youtube.com/watch?v=kxe-C-U7RX4&ab_channel=CGPlugins but everytime when i do the physx shape to the actor it just falls down? is there a way around? is the video so old that things changed to much? does anybody knows a nother way? Thanks! RE: Car Destruction - tyFlow - 11-22-2023 No possible way to understand what you're talking about without pictures/videos/more info. RE: Car Destruction - msnluka - 11-22-2023 I dont know it got deleted, here is the other one https://www.youtube.com/watch?v=d5HFPa6RgDI&ab_channel=AllanMcKay he puts the car in one tyflow voronoi it, scale it a bit down and group that in 1 than he puts it as an actor in an other flow and when he puts physx on the actor with a force the car collides with the ground and deforms, when i rebuild it just passes the ground and nothing happens, when i put the flow 1 out of the group than it happens, but when i add the other car parts it just explodes and the skined mesh just deforms weirdly to the explosion and the voronoi of flow 1 is visible in flow 2 through the skinned mesh or do i have to add all the parts of the car in flow 1 and make them kinematic phyxs or so? or is there a "newer" way because the video is kinda old to make a car fracture rig as particle so i can birth them and destroy many on a wall or so you also did in the past i have seen i really want to achive these effect thanks alot! best regards luka RE: Car Destruction - tyFlow - 11-23-2023 I mean pictures/videos of your setup and what's going wrong. It'll be much easier to diagnose than you trying to describe the issue. Although since you mentioned groups it might be a group issue, especially since that's an old tutorial that was made before some group stuff was fixed years ago. Shortest answer: particles need to be in overlapping groups in order to collide. So if you add a particle to group 1, for example, make sure you enable group 1 in your PhysX ground (tyFlow PhysX rollout) in order for them to collide. RE: Car Destruction - msnluka - 11-23-2023 (11-23-2023, 02:34 PM)tyFlow Wrote: I mean pictures/videos of your setup and what's going wrong. It'll be much easier to diagnose than you trying to describe the issue. that with the group in the tyflow phy made it thanks now i import the typarticleskin object into a nother flow and he also takes the voronoi with it and displays it why is that so ? |