tyFlow v1.107 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v1.107 (/thread-4180.html) |
tyFlow v1.107 - tyFlow - 03-23-2024 tyFlow v1.107 is up! https://pro.tyflow.com Additions: * updated OpenVDB SDK to version 11, oneTBB SDK to version 2021.11 * tyConform volume/uvw mode now has options to determine which mesh (uvw or input mesh) will be relative to gizmo transform (uvw mode is now default) * added dropdown in Object to Terrain operator to control whether generated masks will contain values representing height deltas, or areas of influence * UVW proximity mode added to tyVertexOrder modifier * Birth Voxels operator will now transfer tyProperties from source nodes to birthed particles * added keyframes rollout to Find Target operator * adding ability to export secondary UVW values as Alembic color values to Export Particles Alembic mesh options Fixes: * fixed an issue that could cause the Export Particles operator to take an exceedingly long time to export spline caches with a large number of individual splines * fixed an issue where the tyConform modifier display in volume/uvw mode wasn't properly accounting for UDIMs * fixed an issue where the tyParticleInterface could crash when using the Instance Node operator * fixed an issue where using the Export Particles operator to export objects with subframe keyframes could scale all objects to zero across all frames * fixed a regression preventing tyFlow from displaying certain debug data in the viewport * fixed an issue in the Rotation operator where divergent axis restriction was not working if the angle step parameter value was greater than zero * fixed an issue where meshes would sometimes be initialized with invalid explicit normals * fixed an issue where the "closest match" mode of the tyVertexOrder modifier was always used if objects had identical vertex count * UVW meshes extracted with a tyMesher will contain a map channel identical to the extracted UVW layout * fixed an issue where tyFlow floating license servers were having problems activating when "backwards compatibility" mode was enabled * fixed an issue where certain dependencies in Max would cause issues if a tyModifier which evaluates the world state of objects does so on an object while the user is in sub-object mode in the modifier panel * fixed an issue where the tyRelax modifier's normal smoothing mode would have artifacts if tyFlow reserve thread count set to a higher value than 1 |