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PhysX Bind Colors By ID or Other - Printable Version

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PhysX Bind Colors By ID or Other - jrandom - 04-19-2019

With multiple PhysX Bind operators it would be nice to differentiate each bind operators binds by color, for example like using a color by global Binding ID channel, or just a local operator color swatch.

This gives the user strong visual queue for breakable, stretch or other bind types that may be combined into a single bound object.


RE: PhysX Bind Colors By ID or Other - tyFlow - 04-20-2019

This is available in the next build, to be released soon.


RE: PhysX Bind Colors By ID or Other - jrandom - 04-20-2019

(04-20-2019, 06:22 AM)tyFlow Wrote: This is available in the next build, to be released soon.

super useful, thanks!