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Trying to randomize start frame of animated Bitmap on particles - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Trying to randomize start frame of animated Bitmap on particles (/thread-4700.html) |
Trying to randomize start frame of animated Bitmap on particles - Sputnikanimation - 02-28-2025 Hello, I have a particle system with spheres that all have the same animated bitmap sequence on them. Right now they are all playing in sync and I want to randomize their starting point so they are all different. I have found several threads on this but none of them have a solution or tutorial on how to do this. I've looked at the UVW_gradient sample file and can't seem to get it to work with TY-bitmap IFL frames versus the gradient. I'm not sure what I'm missing. If anyone knows of a tutorial or resource for this I would appreciate the help. Thank you for your time, James RE: Trying to randomize start frame of animated Bitmap on particles - Sputnikanimation - 03-05-2025 (03-04-2025, 05:09 AM)fruqanhamid I don't know what I'm doing wrong. I've set up a simple test with an IFL sequence using TYbitmap. I've got a custom float using particle age and I can see the UVW values are different on each particle. Yet they are still all in sync from the IFL 0 frame. I've attached my test file would greatly appreciate any help figuring out what I'm doing wrong. I feel like I'm being an idiot and missing something simple. But just cannot get it to behave like i need it to. Wrote:(02-28-2025, 09:13 PM)Sputnikanimation Wrote: Hello, RE: Trying to randomize start frame of animated Bitmap on particles - Sputnikanimation - 03-05-2025 (02-28-2025, 09:13 PM)Ok I'm trying to render this out in Arnold and it seems like it's not working in Arnold. When I try out the Gradient tutorial file it works fine in scanline, but breaks when I try to render it out in Arnold. Is Arnold not compatible with mapping out particles by age or UVW.x? Thanks for your help, Sputnikanimation Wrote: Hello, RE: Trying to randomize start frame of animated Bitmap on particles - Sputnikanimation - 03-22-2025 I eventually figured out that this only works in the scanline renderer not in Arnold or Vray. So just a heads up for anyone else with this issue - TYbitmap UVW.x channels won't work on other renderers. RE: Trying to randomize start frame of animated Bitmap on particles - tyFlow - 03-23-2025 I can't speak for Arnold but tyBitmap works fine with VRay. |