02-28-2025, 09:13 PM
Hello,
I have a particle system with spheres that all have the same animated bitmap sequence on them. Right now they are all playing in sync and I want to randomize their starting point so they are all different.
I have found several threads on this but none of them have a solution or tutorial on how to do this.
I've looked at the UVW_gradient sample file and can't seem to get it to work with TY-bitmap IFL frames versus the gradient.
I'm not sure what I'm missing. If anyone knows of a tutorial or resource for this I would appreciate the help.
Thank you for your time,
James
I have a particle system with spheres that all have the same animated bitmap sequence on them. Right now they are all playing in sync and I want to randomize their starting point so they are all different.
I have found several threads on this but none of them have a solution or tutorial on how to do this.
I've looked at the UVW_gradient sample file and can't seem to get it to work with TY-bitmap IFL frames versus the gradient.
I'm not sure what I'm missing. If anyone knows of a tutorial or resource for this I would appreciate the help.
Thank you for your time,
James