crashing models with multible objects - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: crashing models with multible objects (/thread-512.html) |
crashing models with multible objects - silwerfeldt - 05-01-2019 Lets say I have a model like lego with thousands of different bricks.. How can I set that up in Tyflow so I can crash it into the ground? Should I use a actor or can I use a Birth?? I understand the concept of creating partciels out of an object and destroying that but I donĀ“t get how I can get for my example above my different bricks in a model to behave with physics so I can do all the nice things I can do with particles. RE: crashing models with multible objects - tyFlow - 05-02-2019 You can import multiple objects like that together (or even 1 attached object and break it apart with an Element Fracture operator), and then bind the pieces together with PhysX binds and break them apart as well. |