How to bake particles? - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: How to bake particles? (/thread-608.html) |
How to bake particles? - Sm3691 - 05-10-2019 I wanna know that, is there any way to bake particles ( specially cloth tearing parts) and take them into the tyflow again to shape them ? In another words I want to tear a cloth down, then turn tearings into a shape or something like particle path flow, something like that RE: How to bake particles? - tyFlow - 05-10-2019 Not really sure what you mean. However, the cloth bind operator has a deconvert option for converting your cloth back into a static shape mesh. Did you try that? RE: How to bake particles? - Sm3691 - 05-11-2019 (05-10-2019, 09:08 PM)tyFlow Wrote: Not really sure what you mean. However, the cloth bind operator has a deconvert option for converting your cloth back into a static shape mesh. Did you try that? Thanks for answer I have a try already And cloth returned to its original plane I want it to get tearing parts, getting teared parts of cloth for use them as particles or delete some of them etc Actually i want tearing particles as 3ds max shapes or if it's exist, an operator to grabing tearing parts of cloth bind to work on them RE: How to bake particles? - tyFlow - 05-11-2019 The deconvert option in the Cloth Bind should do what you want, so if it's not working it sounds like a bug. Please send the scene to support@tyflow.com when you have the chance. |