07-02-2023, 08:51 AM
Hi all,
TyFlow newbie here.
I followed this https://www.youtube.com/watch?v=a6rx4bPKAjM&t=302s tutorial and want to texture the hexagon 'rods' with it's own material/texture maps, but I just can't figure out how.
Quick overview of the tyFlow setup:
This is the texture/UV mapping I would like to apply to every single particle:
I succeeded to give a simple different materials (meaning: without texture maps) to the particles via a multi/submaterial, but as soon I introduce texture maps to the materials, the texture are applies to the whole tyFlow/all particles as one object, no matter what I try.
I tried using the 'Mapping' operator with the 'Mapping from objects' set, referring to a single hexagon 'rod' object that has the correct UV's and textured material applied to it, but it doesn't work as I expected.
I have a feeling I'm overlooking a real simple setting/toggle/work process...
Can someone help me out?
TyFlow newbie here.
I followed this https://www.youtube.com/watch?v=a6rx4bPKAjM&t=302s tutorial and want to texture the hexagon 'rods' with it's own material/texture maps, but I just can't figure out how.
Quick overview of the tyFlow setup:
This is the texture/UV mapping I would like to apply to every single particle:
I succeeded to give a simple different materials (meaning: without texture maps) to the particles via a multi/submaterial, but as soon I introduce texture maps to the materials, the texture are applies to the whole tyFlow/all particles as one object, no matter what I try.
I tried using the 'Mapping' operator with the 'Mapping from objects' set, referring to a single hexagon 'rod' object that has the correct UV's and textured material applied to it, but it doesn't work as I expected.
I have a feeling I'm overlooking a real simple setting/toggle/work process...
Can someone help me out?