05-07-2024, 09:41 AM
Hi, just a quick question ( probably)
Im trying to get a sort of piston rig going - with two events looking at eachother.
For event 1 - I set the target to proximity and filter the particles by simulation group < - this works fine.
For event 2 - I try to do the same thing but that doesnt work, I guess this has to do with event evaluation priority ?
Is there a workaround or better way to do this ?
Im trying to get a sort of piston rig going - with two events looking at eachother.
For event 1 - I set the target to proximity and filter the particles by simulation group < - this works fine.
For event 2 - I try to do the same thing but that doesnt work, I guess this has to do with event evaluation priority ?
Is there a workaround or better way to do this ?