Scaling issues afer Time Test
#1
Hi All,

I'm having an issue that's driving me mad.

I've got sphere-shaped particles birthed on the surface of one object. I then have a time test, sending them to the next event, where they collide and sit on the surface of a second object.

The issue I'm having is that I want the particles to reduce in size as they travel from object 1 to object 2. I've keyframed the scale in the 2nd event, but can't figure out why it doesn't work. They either do nothing or continue to scale down until they disappear, which is not what I want.

I've attached a simple scene as a demo, and you can see my scale settings in the attached image. I feel like I've tried every option, but can't hit on the right one.

Any help would be greatly appreciated.

Thanks,

Andy


Attached Files Thumbnail(s)
   

.max   Tyflow scale.max (Size: 656 KB / Downloads: 43)
Andy Davenport
3D Animator|Compositor|VFX Artist
Glitch VFX Ltd
www.glitchvfx.com
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#2
Yeah, I am also sometimes confused why animated scale won't work with "inherit previous" mode, only with absolute.

You can do it this way with interpolation.
With duration option you set in how many frames the scale will happen.. you also have a curve that you can tweak if you want.
Check the attachment.


Attached Files
.max   Tyflow scale_02.max (Size: 732 KB / Downloads: 37)
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