07-26-2024, 04:00 PM
Hi All,
I'm having an issue that's driving me mad.
I've got sphere-shaped particles birthed on the surface of one object. I then have a time test, sending them to the next event, where they collide and sit on the surface of a second object.
The issue I'm having is that I want the particles to reduce in size as they travel from object 1 to object 2. I've keyframed the scale in the 2nd event, but can't figure out why it doesn't work. They either do nothing or continue to scale down until they disappear, which is not what I want.
I've attached a simple scene as a demo, and you can see my scale settings in the attached image. I feel like I've tried every option, but can't hit on the right one.
Any help would be greatly appreciated.
Thanks,
Andy
I'm having an issue that's driving me mad.
I've got sphere-shaped particles birthed on the surface of one object. I then have a time test, sending them to the next event, where they collide and sit on the surface of a second object.
The issue I'm having is that I want the particles to reduce in size as they travel from object 1 to object 2. I've keyframed the scale in the 2nd event, but can't figure out why it doesn't work. They either do nothing or continue to scale down until they disappear, which is not what I want.
I've attached a simple scene as a demo, and you can see my scale settings in the attached image. I feel like I've tried every option, but can't hit on the right one.
Any help would be greatly appreciated.
Thanks,
Andy