Normals and velocity issue
#3
Thanks that helps!

I have encountered another issue - when following the tutorial referenced above, at 5:10 my wall is supposed to get destroyed, but it only creates additional chunks without removing them from the base object. https://i.imgur.com/3shwCFe.png
Edit: Fixed by removing 'End:' in Birth objects.

How do I resolve the speed being so hectic? The walls are made of stone, so the simulation looks a bit off. https://i.imgur.com/N4GJfvD.mp4

Is there a way to tell Tyflow that a custom ground/wall/ceiling mesh is to act as collider, so to prevent the particles from escaping through my interior scene?

Thank you again for your help.
  Reply


Messages In This Thread
Normals and velocity issue - by Thor - 05-29-2022, 10:06 PM
RE: Normals and velocity issue - by tyFlow - 05-30-2022, 02:45 AM
RE: Normals and velocity issue - by Thor - 05-30-2022, 03:20 AM
RE: Normals and velocity issue - by Thor - 05-30-2022, 10:53 PM

Forum Jump: