tyParticleSkin fbx export
#2
I think FBX supports point caches of deforming geo, but the question is whether or not your FBX loader also supports the deforming input. FBX is a pretty bad format for deformations overall...
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Messages In This Thread
tyParticleSkin fbx export - by TBKoen - 07-27-2022, 11:23 AM
RE: tyParticleSkin fbx export - by tyFlow - 07-27-2022, 01:24 PM
RE: tyParticleSkin fbx export - by TBKoen - 07-27-2022, 01:54 PM

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