tyFlow v1.007 is up!
https://pro.tyflow.com
Additions:
* added whitewater (spray/foam/bubbles) generation and advection options to Birth Fluid and Fluid Force operators
* added Runge-Kutta 2 & 4 advection methods to Fluid Force operator (improves accuracy)
* added slice count/spread options to tySlice split mode
* added 'rebuild SDF' mode to VDB Convert operator
* added PrepNeighbors function to Script operator that takes a specific list of simulation indices as input, so you can specify exactly which particles will be considered in the neighbor search
* added PrepNeighbors function to Script operator that takes a specific list of positions as input, so you can specify exactly which points will be considered in the neighbor search
* added GetNearestNeighbor function to Script operator, for finding the nearest neighbor to a particle
* added ability to filter by a list of material IDs in the Position Object operator
* added 'relative to velocity' options to Rotation operator banking parameters
Fixes:
* fixed an issue where selecting a PRT file in a tyCache would switch the filename extension to ".tyc" instead of leaving it ".prt"
* fixed an issue where tyCaches were not respecting input paths relative to the current project
* fixed an issue where Bounds Fracture random axis mode wouldn't randomize sliced across instanced meshes
* fixed a crash that could occur when copying and pasting a Shape operator
* fixed visual glitches that would occur when operator rollouts were left-aligned
* fixed an issue that could cause the tyFlow floating license server to crash on certain VM setups
* fixed an issue that could crash certain operators when they point to objects that expose the IParticleObjectExt interface but do not return valid transform pointers for particles (ex: Particles to SDF operator pointing to a PhoenixFD liquid simulation)
* fixed an issue where the Particle Physics attraction UI wasn't functioning properly
* fixed an issue where the Property Transfer UI wasn't functioning properly
* fixed an issue where the radius multiplier in the Property Test neighbor mode couldn't be used
* fixed an issue where "hide after adding" in the tyBoolean modifier wasn't working
* fixed an issue where frozen/hidden objects couldn't be added to node listboxes from the "Add..." menu
* fixed another issue which could cause Max to crash when dragging a tyActor operator into a flow
* fixed an issue where the Force operator's second built-in noise wasn't working
* fixed an issue where clicking on an operator containing a textbox (ex: Notes operator) could reset the particle display to frame zero
https://pro.tyflow.com
Additions:
* added whitewater (spray/foam/bubbles) generation and advection options to Birth Fluid and Fluid Force operators
* added Runge-Kutta 2 & 4 advection methods to Fluid Force operator (improves accuracy)
* added slice count/spread options to tySlice split mode
* added 'rebuild SDF' mode to VDB Convert operator
* added PrepNeighbors function to Script operator that takes a specific list of simulation indices as input, so you can specify exactly which particles will be considered in the neighbor search
* added PrepNeighbors function to Script operator that takes a specific list of positions as input, so you can specify exactly which points will be considered in the neighbor search
* added GetNearestNeighbor function to Script operator, for finding the nearest neighbor to a particle
* added ability to filter by a list of material IDs in the Position Object operator
* added 'relative to velocity' options to Rotation operator banking parameters
Fixes:
* fixed an issue where selecting a PRT file in a tyCache would switch the filename extension to ".tyc" instead of leaving it ".prt"
* fixed an issue where tyCaches were not respecting input paths relative to the current project
* fixed an issue where Bounds Fracture random axis mode wouldn't randomize sliced across instanced meshes
* fixed a crash that could occur when copying and pasting a Shape operator
* fixed visual glitches that would occur when operator rollouts were left-aligned
* fixed an issue that could cause the tyFlow floating license server to crash on certain VM setups
* fixed an issue that could crash certain operators when they point to objects that expose the IParticleObjectExt interface but do not return valid transform pointers for particles (ex: Particles to SDF operator pointing to a PhoenixFD liquid simulation)
* fixed an issue where the Particle Physics attraction UI wasn't functioning properly
* fixed an issue where the Property Transfer UI wasn't functioning properly
* fixed an issue where the radius multiplier in the Property Test neighbor mode couldn't be used
* fixed an issue where "hide after adding" in the tyBoolean modifier wasn't working
* fixed an issue where frozen/hidden objects couldn't be added to node listboxes from the "Add..." menu
* fixed another issue which could cause Max to crash when dragging a tyActor operator into a flow
* fixed an issue where the Force operator's second built-in noise wasn't working
* fixed an issue where clicking on an operator containing a textbox (ex: Notes operator) could reset the particle display to frame zero