10-04-2022, 04:57 PM
You can use time test for that.
So, in the initial event it should be:
PhysX Shape
PhysX Switch (kinematic)
Time test (at frame 5).... all this connected to next event that only have:
--
PhysX Switch (dynamic)
----------
One note:
In your screenshot I see that PhysX shape is bellow, PhysX switch... PhysX shape should always be above every PhysX operator, because it's initialized in PhysX shape.
So, in the initial event it should be:
PhysX Shape
PhysX Switch (kinematic)
Time test (at frame 5).... all this connected to next event that only have:
--
PhysX Switch (dynamic)
----------
One note:
In your screenshot I see that PhysX shape is bellow, PhysX switch... PhysX shape should always be above every PhysX operator, because it's initialized in PhysX shape.