12-07-2022, 07:32 AM
(11-29-2022, 06:28 PM)SteveDeeGreen Wrote: yeah that's the one - think it was originally part of the graphite(?) script
You can make them honeycomb, wood tile patterns, trash the model a bit etc.
Topology doc
This sounds indeed useful!
Some VFX require a homogenous topology, if you want to fracture them nicely for motion design, especially organic objects which have by default an unusable edgeflow topology. I was stunned, how easy this tool can retopologize meshes.