simulation groups custom float
#1
Hello,
i came across 2 issues when i tried to change particle-groups by their birthID with "custom properties" operator.
The BirthID of the first born particle in an event is always 0. But Simulation Groups start at 1. Is there a way to offset that without script?
Also, in "display data" operator, i can not input 0 in the "specifc particle ID" field. Maybe that is a bug?
Further the BirthIDs are also the expected float values: e.g. birthID 4 = float value 4 and so on. so thats fine. 

My second problem then is: even if i ignore the first particle, the float value is not really corresponding to the groups.
At least the order is a bit counterintuitive to me.
With float value 3 i get them assigned to sim group "1, 2" instead of just "3". 
If i want them to go to group 3 i need float value 4. 
float value 5 puts the particle to group "1, 3" (picture) and so on. 
Is there some logic behind this order? 
Is that just the way it is, or am i doing somthing wrong?

Thanks you!


Attached Files Thumbnail(s)
   
  Reply


Messages In This Thread
simulation groups custom float - by usc001 - 12-15-2022, 08:10 PM
RE: simulation groups custom float - by tyFlow - 12-15-2022, 08:59 PM
RE: simulation groups custom float - by usc001 - 12-15-2022, 09:52 PM

Forum Jump: