simple PhysX problem
#1
Newbie here, have got a simple simulation emitting particles (as nut geometry) from a torus and there are a few objects that have too much energy and
bounce higher than the torus.


Just wondering what settings need to change? I'm guessing self-intersection at birth or upon collision is causing this.

cheers


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Messages In This Thread
simple PhysX problem - by bongos - 01-22-2023, 12:48 PM
RE: simple PhysX problem - by d4rk3lf - 01-22-2023, 01:14 PM
RE: simple PhysX problem - by bongos - 01-23-2023, 05:36 PM

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