How to disintegrate/shatter an animated character?
#4
How many particles are you trying to shatter this character into? Tens? Hundreds? Millions?

You can shrink cloth with a Modify Bindings operator...basically reduce the rest length of cloth binds over time.

There is also an official example scene showing how to fracture deforming geometry using the cloth-based approach.
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RE: How to disintegrate/shatter an animated character? - by tyFlow - 04-18-2023, 02:40 PM

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