07-07-2023, 10:16 PM
What I'm asking for is a modifier that allows saving mesh deformation painting by Ribbon panel brushes as frame-by-frame vertex animation, as well as modifying edit polygon in animation mode, but this one doesn't allow recording vertex animation with the Warp Brushes from the Ribbon panel.
I don't know if it's clearer. I want to be able to deform the mesh of the geometry with Freeform brushes and have that deformation saved as a vertex animation.
I don't know if it's clearer. I want to be able to deform the mesh of the geometry with Freeform brushes and have that deformation saved as a vertex animation.