Birth ID based on mesh topology
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Hello,

it's great to work with Select operator or Birth IDs.
But as soon as there are changes in the flow - even when I only add a voronoi to a different birth object in a different event - all the work is lost.

Couldn't a Birth ID get fix assigned based on mesh topology? 
(similar to fix IP addresses in a network Wink)

Thanks
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Messages In This Thread
Birth ID based on mesh topology - by Alexx31 - 08-05-2023, 11:26 AM
RE: Birth ID based on mesh topology - by tyFlow - 08-10-2023, 04:47 AM

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