How to bind cloth to PhysX?
#2
It would be much easier to just make the foil part of the PhysX sim.

You can convert to normal cloth first, then deactivate all the cloth particles with a PhysX Switch...give them a Shape and then re-bind them with a PhysX Bind operator...now you'll have "cloth" that's actually just part of the PhysX sim.
  Reply


Messages In This Thread
How to bind cloth to PhysX? - by Alexx31 - 08-01-2023, 04:34 PM
RE: How to bind cloth to PhysX? - by tyFlow - 08-10-2023, 04:49 AM

Forum Jump: