01-07-2024, 08:17 PM
You're trying to blend by material ID which is not possible because material IDs are integers.
You need to blend custom properties, then use them to blend between maps using a Mix map and a Gradient Ramp...same way it's done in the color blending example in the official scene files.
You need to blend custom properties, then use them to blend between maps using a Mix map and a Gradient Ramp...same way it's done in the color blending example in the official scene files.