How to apply uv mapped texture to each spline in tySplineMesher
#4
Thanks for confirming how UVWs are handled. Yes, something along the way went awry but rebuilding things solved it as I mentioned above. Thank you for the assistance.
Max 2023 and TyFlow v1.0151
V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64
  Reply


Messages In This Thread
RE: How to apply uv mapped texture to each spline in tySplineMesher - by RobH2 - 01-30-2024, 03:48 PM

Forum Jump: